AI Insights · Timothy · January 2022
Top 5 3D Cartoon Games on Android in the US: Q4 2021 Performance
Analyzing the performance of the top 5 3D cartoon games on Android in the US during Q4 2021, highlighting trends in downloads, revenue, and active users.
Throughout the fourth quarter of 2021, the top 5 3D cartoon games on Android in the United States demonstrated notable performance metrics in terms of downloads, revenue, and active users. Data from Sensor Tower provides detailed insights into these trends.
Pokémon GO from Niantic, Inc. saw its weekly revenue peak at approximately $2.5M in mid-October, with a slight dip to around $1.6M by the end of December. Weekly downloads remained relatively stable, fluctuating between 34K and 50K, with a notable spike to nearly 50K in late December. The game maintained a strong user base, with weekly active users ranging from 7M to 8M throughout the quarter.
Lords Mobile: Last Rise of Qin by IGG.COM experienced a decrease in weekly revenue, starting from around $2.1M at the beginning of the quarter and dropping to about $670K in late November, before recovering slightly to $1.3M by the end of December. Downloads showed an upward trend, peaking at approximately 39K in late November. The game had a steady number of active users, fluctuating between 90K and 110K.
Homescapes from Playrix recorded a weekly revenue high of about $1.6M in early October, with a gradual decline to approximately $1.1M by late December. Weekly downloads ranged from 21K to 45K, with a notable increase towards the end of December. Active users remained relatively stable around the 370K to 420K mark throughout the quarter.
Township, also by Playrix, saw its weekly revenue peak at around $1.6M in late October, followed by a drop to approximately $920K in early December, and a slight rebound to about $1.4M by the end of December. Downloads were consistent, ranging from 18K to 35K, with an increase towards the end of the quarter. The game had a steady active user base of around 320K to 390K.
Fishdom, another title from Playrix, experienced a decline in weekly revenue, starting from around $1.6M in late September and dropping to approximately $920K in mid-December, before rising to about $1.1M by the end of December. Downloads fluctuated between 21K and 38K, with a significant increase in the final week of the year. Active users ranged from 200K to 250K, showing a notable increase towards the end of December.
For more detailed insights and data, visit Sensor Tower.